top of page
12 years in the game
10 years developing games
For 2 years I was Chief technology officer of a international game
During this time, I finished more than 20 games in different genres:
3d mmo, strategy, idle games, casual games, match3, hidden objects, card games.
Good understanding of the rendering on mobile devices, there is a high experience of working with 3D and its optimization for a mobile devices.
I also have experience in writing shaders.
I am a publisher on the Unity Asset Store.
I created several code package assets for people to download and use in their own game.
Master of Arrows
Role: supervised the project, optimization, create multiplayer
Auto Royal Chess
Genre: MMO Strategy
Role: lead on project, create core, battle, client-server interaction, tutorial