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We Develop Games.
Mykyta Skvorchynskyi
Unity game developer
Main: Приветствие

12 years in the game
industry.

10 years developing games
in Unity.

For 2 years I was Chief technology officer of a international game
company WhaleApp.
During this time, I finished more than 20 games in different genres:
3d mmo, strategy, idle games, casual games, match3, hidden objects, card games.
Good understanding of the rendering on mobile devices, there is a high experience of working with 3D and its optimization for a mobile devices.
I also have experience in writing shaders.
I am a publisher on the Unity Asset Store.
I created several code package assets for people to download and use in their own game.
Stealth Assassin
Unity Asset Store Template.
Genre: Hyper-casual game.
Role: whole gameplay
Hide Find Seek
Unity Asset Store Template.
Genre: Hyper-casual game.
Role: whole gameplay
Slowmo Killer
Unity Asset Store Template.
Genre: Hyper-casual game.
Role: whole gameplay
Hunter:
Master of Arrows
Genre: Action.
Role: supervised the project, optimization, create multiplayer
Auto Royal Chess
Genre: MMO Strategy
Role: lead on project, create core, battle, client-server interaction, tutorial